ReRoom

Photorealistic Rendering
Preserve Structure
Preserve Texture
Original
Source Image
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Prompt:
Final ultra-realistic interior photography prompt Ultra-realistic interior photo refinement based on reference images (multiple views). Reference-locked geometry and materials All architectural elements, furniture layout, proportions, camera angles, and material assignments remain strictly unchanged across all subsequent interior views. Only physical realism, material depth, and natural light behavior are refined. Style Dark, atmospheric, high-end editorial architectural photography. Professional architectural realism. No stylization. No exaggeration. No artificial enhancement. Natural light behavior Soft, natural sunlight enters from existing openings and behaves consistently with each camera angle. Light gently grazes the floor and vertical wooden surfaces, revealing authentic wood grain direction, pore structure, and subtle tonal variation. No boosted contrast, no artificial gloss. Shadows remain soft, layered, and physically correct. Flooring critical rule (walnut only) The floor is covered exclusively with engineered walnut wood planks (American or European walnut). No oak, no sintered stone, no slabs, no tile, no mosaic on the floor Warm walnut color range with subtle chocolate and muted grey undertones Clearly readable walnut grain character: flowing grain, cathedral patterns Visible pores, micro-imperfections, and natural board-to-board variation Realistic plank scale, clean micro-bevels, precise edge definition Satin-matte, light-absorbing finish absolutely no lacquer shine Plank direction aligned logically with the room geometry This rule applies to all views without exception. Wood surfaces (walls, ceiling panels, cabinetry) Remain unchanged in design, placement, and tone. Natural wood textures with readable grain and material depth. Calm, architectural realism only. Mirror niche reference-locked color rule If a mirror with a surrounding niche appears in the scene: The niche must remain in its original muted grey-green tone, exactly as shown in the reference images No recoloring, warming, cooling, or material substitution Matte, mineral, softly light-absorbing finish Subtle depth and natural texture only This color is strictly reference-locked across all views. Materials realism Upholstery: visible fibers, soft compression, natural fabric behavior Glass & metal: subdued, heavy, non-decorative realism Stone: allowed only on walls or details never on the floor Human element A blonde woman in neutral beige tones, barefoot or in a relaxed, natural pose. Organically integrated into the scene: Correct contact shadows Physically accurate interaction with the walnut floor and furniture Photographic skin texture and realistic hair behavior No fashion posing, no stylization calm, lived-in presence Overall quality Extreme physical realism. Professional architectural photography level. Material truth, light consistency, and reference fidelity only.
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4.86%
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